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3 TECH ADVANCEMENTS BEHIND ‘AVATAR: THE WAY OF WATER’

As we examine the technology behind the second Avatar movie, James Cameron can be seen mixing his duties as an inventor and a filmmaker on most of his sets. Using AI, algorithms, brand-new cameras, and other technologies, Cameron has shared how this one was made.

Swing Cam/Virtual Cam: Cameron wanted to be there as the performers performed on the “volume” of the virtual stage in order to record their on-screen antics in real time. As a result, the Simulcam or Swing Camera was developed, giving filmmakers more freedom of movement due to its screen’s ability to swing flawlessly at any angle.

Fusion Camera System: In addition, Cameron made use of the Fusion 3D Camera System. This module enabled the cinematographer to simultaneously take two photos that were aligned and gave the appearance of depth, producing the ideal immersive 3D experience. He modified this set-up somewhat for “Avatar” in order to get the more photorealistic pictures required to show off Pandora’s diverse flora and animals.

Motion capture: Cameron used a previously unheard-of strategy. In order to concentrate a specially built camera on a 6-inch tiny boom directly in front of the actors’ faces, small rigs that were linked to skull caps were fitted to the actors. Using these two improvements, the type of motion capture was transformed into an all-around performance capture. Movement-prone facial areas were highlighted with dots to track them in a better way. Every dialogue delivery and expression change accompanied by a range of emotions was recorded and turned into a computerized framework. The CG characters were brought to life on screen by animators and digital artists using the frameworks that were provided to them.

Future Hollywood projects will undoubtedly benefit from the underwater performance capture technologies and methods that Cameron and his creative team developed for Avatar: The Way of Water. James Cameron’s journey deserves to be portrayed on the biggest screens, from being rejected by multiple studios for his project because they thought it was too dangerous, then to witnessing it become the highest-grossing movie of all time and inspiring filmmakers all over the world.

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